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CustomRenderTexture Starter?

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Hi All, I'm trying to wrap my head around custom render textures. All I want is a simple example of setting it up (e.g. what connects to what). The docs have failed me (or vice versa?) Here's what I want to be able to set up: 1. Create a CRT 2. Assign it to a material 3. Assign the processing material to it 4. Assign the result to a quad in the scene Just seeing it update realtime or ondemand (with a script call). Does anyone have experience with that simple setup? Thanks, Also, the initialize example in the documentation has a bug (I think it needs a 'return' keyword).

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