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Canvas Image UV change on play mode (Shader Lab)

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Hello everyone, i need help regarding shader so i just wanna lerp 2 image using main texture uv. its working in editor mode but its not working in play mode. anybody knows something about this ? Editor Mode ![alt text][1] Play Mode ![alt text][2] Fragment code is simple code like this float4 main = tex2D(_MainTex, i.uv); float2 tiling = _GradientTex_ST.xy; float2 offset = _GradientTex_ST.zw; float4 grad = tex2D(_GradientTex, i.uv * tiling + offset); // float2 u = i.uv; // float4 gradient = float4(i.uv.x, i.uv.x, i.uv.x, i.uv.x); // gradient = step(_LerpValue, gradient); // float4 color = lerp(main, 0, gradient); return grad; i would appreciate any help thank you so much. [1]: /storage/temp/202180-screen-shot-2022-11-24-at-113620.png [2]: /storage/temp/202181-screen-shot-2022-11-24-at-113429.png

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