Hi,
I find a shader on Ogre that do exactly what I want but I never do Cg/HLSL before.
I understand how to exploit Cg/HLSL but this shader is really complicated according to me :x
http://www.ogre3d.org/tikiwiki/Glow&structure=Cookbook
If someone can help me to convert it to Unity or just integrate it It just could be really really great.
Thanks to all for your next help.
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