Unity Version 2020.2.0a18 Alpha -> 2020.3.3f1 Lts Upgrade
Then, it was HDRP 8.1 version before, but it was upgraded to 10.4 version.
Thus, the existing
HD Additional Camera Data.custom Render += Custom Render;
Inside the furnace
var cmd = CommandBufferPool.Get();
cmd.SetGlobalXXXX("XXX", ~~~);
cmd.ClearRenderTarget(true, true, Color.black);
context.ExecuteCommandBuffer(cmd);
cmd.Clear();
CommandBufferPool.Release(cmd);
context.DrawRenderers(cull, ref drawing, ref filter);
They were being used, but the part didn't work at all.
Looking at the official document, it is stated that CustomPass should be used in an inherited form, but there is no such thing as an example code using that part.
Please need help
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